From the moment this game was announced, I was wanting it. Finally, Ocarina of Time on a portable system. I didn’t get it for almost a half a year later. My only wish for this game is that it received better ratings from Nintendo fans. When it first came out, you had to dig through the loud complaints about Nintendo releasing a remake in order to find a review that was worthwhile. And then, when you did praise the game, you had to put up with being called a fanboy. Whatever. I grew up with Nintendo. I’ll admit I’m biased, but I am not afraid to talk about the not-so-nice things that I see.
This game is one of my top games on my playlist, even today. I have yet to ever do a 100% run on this game on any of its releases. There has been so many releases over the years as well. All of them just as good as the last. I don’t label it as my favorite Zelda, however. There’s so many good ones to label just one, however, I do have a sweet spot with Twilight Princes. That said, Ocarina of Time is still awesome, and will continue to be a classic.
First off, the graphics. Everything has been updated and there is so much more detail in almost every nook and cranny. It’s almost in your face from the moment you start up the game, you can FEEL the amount of detail. It goes without saying that this is the best port to this date. Link looks so much better than he did before. No more blocky and triangular things. You can even walk on things in houses that never existed before. As far as the 3D portion goes, it’s one of the earlier games, and you might get some double vision. I personally don’t use it due to the fact that you get more detail with it off.
The game hasn’t changed much since its predecessors. Still the same story. There are a couple new features, like the hint stones (these can die in a fire), and an unlockable boss rush. Master Quest is also mirrored, to make things even harder.
The controls are laid out pretty well, but they could have done better. Control stick moves you (obviously). A is your main action button. B is for your sword. You can assign items to X and Y, and you also get 2 slots if you want to use the touch screen for items. R is for your shield. L is for the old Z-Targeting. Start and Select both pause the game. Am I forgetting something? Hmm… I can’t think of anything. OH! The control pad. Utterly. Useless. It does ABSOLUTELY NOTHING! Remember the old N64 controller and how it had C-buttons for things? Well instead of just using the control pad for those, they just scrapped 2 of them. Remember those old songs you knew by heart on the ocarina? Time to re-learn them! Their buttons have changed as well. Seriously, if they used the control pad for C-Buttons, they’d cover all of the used buttons in the N64 version, and have one left over.
But anyways… I’ve pretty much gotten used to the re-organized buttons by now. It’s easier to play the ocarina by the touch screen anyways. At least they are positioned correctly when you play that frog game. Speaking of the touch screen, there’s more on it. You can go to the gear, items, and map without having to fish through menus. The most noticeable change is you can re-organize all of the items in the items menu. This is actually pretty nifty. Strangely, there is not enough slots to put away every single item.
Another change is you can use the gyroscope to aim at things. This may come in handy or become a nuisance depending on your environment. Good thing there is an option to toggle it off in the Start menu. You can also switch camera controls and L-targeting there.
One other gripe I had about this game is that when you are playing, the wifi portion of the 3DS gets shut off. You can still get street passes, but your friends won’t know you are playing unless you go to the friends list.
I don’t like to focus on the gripes of this game too much because it is really beautiful and so nice to have on a portable console. The pros of this game do outweigh the cons. Overall, it is a masterpiece re-done into another masterpiece. Even the music feels updated. There’s but one game that should also be re-done that isn’t in the Zelda series. Super Mario 64. (Yeah, they’re already doing Majora’s Mask, so that wish came true. Have to wish for something new.) Dare I give it a flawless rating?
I do note the fact that this was one of the first 3DS games and most of the time, the first games on a console don’t take full advantage of the console’s capabilities. They don’t perfect it until later in the lifecycle. I am glad that they are pushing out Majora’s Mask at this time instead of earlier. They have done so well with recent games, and with the n3DS (New 3DS) coming out, the game has potential to be even better. Hopefully it isn’t exclusive to the n3DS.